WEAPONFILE\weaponType\bullet\weaponClass\smg\ammoType\smg\displayName\Landmine\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\modeName\\gunModel\w_br_smg_sten_view\handModel\viewmodel_hands_sten\idleAnim\w_br_smg_sten_view_idle\emptyIdleAnim\w_br_smg_sten_view_idle\fireAnim\w_br_smg_sten_fire\lastShotAnim\w_br_smg_sten_fire\rechamberAnim\\meleeAnim\w_br_smg_sten_melle\reloadAnim\w_br_smg_sten_view_reload_notempty\reloadEmptyAnim\w_br_smg_sten_view_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\w_br_smg_sten_view_pullout\dropAnim\w_br_smg_sten_view_putaway\altRaiseAnim\w_br_smg_sten_view_pullout\altDropAnim\w_br_smg_sten_view_putaway\adsFireAnim\w_br_smg_sten_fire\adsLastShotAnim\w_br_smg_sten_fire\adsRechamberAnim\\adsUpAnim\w_br_smg_sten_view_ADSup\adsDownAnim\w_br_smg_sten_view_ADSdown\lmgDeployedAnim\\lmgDeployAnim\\lmgBreakdownAnim\\weaponSlot\primary\moveSpeedScale\1.0\damage\69\meleeDamage\150\minDamagePercent\35\damageInnerRadius\1000\damageOuterRadius\5000\fireDelay\0\meleeDelay\0.15\reloadTime\2.4\reloadEmptyTime\3.2\reloadAddTime\2.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\fireTime\0.086\rechamberTime\0.1\rechamberBoltTime\0\meleeTime\0.6\dropTime\0.33\raiseTime\0.35\altDropTime\0.66\altRaiseTime\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsZoomFov\65\adsZoomInFrac\0.42\adsZoomOutFrac\0.6\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\520\adsOverlayHeight\400\adsBobFactor\0\adsViewBobMult\0.25\hipSpreadStandMin\1.6\hipSpreadDuckedMin\1.2\hipSpreadProneMin\1\hipSpreadMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.35\hipSpreadTurnAdd\0\hipSpreadMoveAdd\8\hipSpreadDuckedDecay\1.1\hipSpreadProneDecay\1.2\hipReticleSidePos\0\adsSpread\1\adsIdleAmount\10\hipIdleAmount\30\idleCrouchFactor\0.75\idleProneFactor\0.25\gunMaxPitch\4\gunMaxYaw\7\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsTransBlendTime\0.1\adsGunKickPitchMin\-55\adsGunKickPitchMax\-50\adsGunKickYawMin\-60\adsGunKickYawMax\90\adsGunKickAccel\650\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\30\adsViewKickPitchMax\40\adsViewKickYawMin\-8\adsViewKickYawMax\8\adsViewKickCenterSpeed\2000\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\68\hipViewKickPitchMax\78\hipViewKickYawMin\-40\hipViewKickYawMax\41\hipViewKickCenterSpeed\2900\swayMaxAngle\4\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.2\swayVertScale\0.2\swayShellShockScale\5\adsSwayMaxAngle\4\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0\adsSwayHorizScale\0.08\adsSwayVertScale\0.1\radiantName\mpweapon_landmine\worldModel\xmodel/w_br_smg_sten_world\pickupModel\xmodel/w_br_smg_sten_drop\hudIcon\gfx/icons/hud@sten.tga\modeIcon\\ammoIcon\gfx/icons/hud@ammo9.tga\ammoName\bb_mine\maxAmmo\192\startAmmo\192\clipName\bb_mine\clipSize\32\dropAmmoMin\64\dropAmmoMax\192\viewFlashEffect\fx/weapon/muzzleflash/mf_sten_v.efx\worldFlashEffect\fx/weapon/muzzleflash/mf_sten.efx\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_sten_fire\lastShotSound\\loopFireSound\\stopFireSound\\rechamberSound\\reloadSound\weap_sten_reload_not_empty\reloadEmptySound\weap_sten_reload\reloadStartSound\\reloadEndSound\\altSwitchSound\weap_sten_altswitch\raiseSound\\putawaySound\\deploySound\\breakdownSound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\shellEjectEffect\fx/weapon/brass/brass_9mm.efx\lastShotEjectEffect\\reticleCenter\gfx/reticle/center_cross.tga\reticleSide\\reticleCenterSize\32\reticleSideSize\8\reticleMinOfs\0\altWeapon\\twoHanded\1\rifleBullet\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\adsViewErrorMin\0\adsViewErrorMax\0\wideListIcon\1\killIcon\gfx/hud/hud@death_bbmine.tga\wideKillIcon\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\aiEffectiveRange\400\aiMissRange\1200\sprintMoveF\-14\sprintMoveR\-10\sprintMoveU\-14\sprintRotP\0\sprintRotY\0\sprintRotR\0\standMoveF\0\standMoveR\0.5\standMoveU\-0.8\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-0.5\duckedOfsR\0.5\duckedOfsU\-0.4\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-1\proneOfsR\1\proneOfsU\0.8\proneMoveF\-30\proneMoveR\-75\proneMoveU\-70\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\4\posProneMoveRate\25\sprintMoveMinSpeed\110\standMoveMinSpeed\80\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\30\sprintRotMinSpeed\110\standRotMinSpeed\80\duckedRotMinSpeed\20\proneRotMinSpeed\0