WEAPONFILE\weaponType\bullet\weaponClass\rifle\ammoType\rifle\displayName\Arisaka\AIOverlayDescription\WEAPON_RIFLEMAN\modeName\\gunModel\viewmodel_arisaka\handModel\viewmodel_hands_new\idleAnim\viewmodel_kar98mp_idle\emptyIdleAnim\viewmodel_kar98mp_idle\fireAnim\viewmodel_kar98mp_fire\lastShotAnim\viewmodel_kar98mp_lastshot\rechamberAnim\viewmodel_kar98mp_rechamber\meleeAnim\viewmodel_kar98mp_melee\reloadAnim\viewmodel_kar98mp_reload\reloadEmptyAnim\viewmodel_kar98mp_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_kar98mp_pullout\dropAnim\viewmodel_kar98mp_putaway\altRaiseAnim\viewmodel_kar98mp_idle\altDropAnim\viewmodel_kar98mp_idle\adsFireAnim\viewmodel_kar98mp_fire\adsLastShotAnim\viewmodel_kar98mp_lastshot\adsRechamberAnim\viewmodel_kar98mp_rechamber\adsUpAnim\viewmodel_kar98mp_ADS_up\adsDownAnim\viewmodel_kar98mp_ADS_down\lmgDeployedAnim\\lmgDeployAnim\\lmgBreakdownAnim\\weaponSlot\primary\moveSpeedScale\1.15\damage\200\meleeDamage\225\minDamagePercent\100\damageInnerRadius\4000\damageOuterRadius\8000\fireDelay\0\meleeDelay\0.15\reloadTime\1\reloadEmptyTime\1\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\fireTime\0.2\rechamberTime\1\rechamberBoltTime\0.25\meleeTime\0.5\dropTime\0.4\raiseTime\0.5\altDropTime\0\altRaiseTime\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsZoomFov\40\adsZoomInFrac\0.5\adsZoomOutFrac\0.5\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\520\adsOverlayHeight\400\adsBobFactor\1\adsViewBobMult\0.2\hipSpreadStandMin\0\hipSpreadDuckedMin\0\hipSpreadProneMin\0\hipSpreadMax\0\hipSpreadDecayRate\3.25\hipSpreadFireAdd\1\hipSpreadTurnAdd\1\hipSpreadMoveAdd\7\hipSpreadDuckedDecay\1.5\hipSpreadProneDecay\1.2\hipReticleSidePos\0\adsSpread\0\adsSpreadProne\0\adsSpreadDucked\0\adsIdleAmount\2\hipIdleAmount\0\idleCrouchFactor\0\idleProneFactor\0\gunMaxPitch\0\gunMaxYaw\0\adsSensitivity\1\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.8\adsTransBlendTime\0.1\adsGunKickPitchMin\-85\adsGunKickPitchMax\-90\adsGunKickYawMin\16\adsGunKickYawMax\18\adsGunKickAccel\400\adsGunKickSpeedMax\300\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\adsViewKickPitchMin\60\adsViewKickPitchMax\67\adsViewKickYawMin\15\adsViewKickYawMax\18\adsViewKickCenterSpeed\1200\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\60\hipViewKickPitchMax\70\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\1600\swayMaxAngle\5\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.08\swayVertScale\0.12\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.2\radiantName\mpweapon_type99\worldModel\xmodel/weapon_arisaka\pickupModel\\hudIcon\gfx/hud/hud@type99_arisaka.tga\modeIcon\\ammoIcon\gfx/icons/hud@ammo2.tga\ammoName\t99\maxAmmo\150\startAmmo\80\clipName\t99\clipSize\10\dropAmmoMin\20\dropAmmoMax\40\viewFlashEffect\fx/weapon/muzzleflash/mf_kar98_v.efx\worldFlashEffect\fx/weapon/muzzleflash/mf_kar98.efx.efx\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_enfield_fire\lastShotSound\\loopFireSound\\stopFireSound\\rechamberSound\weap_kar98k_rechamber\reloadSound\weap_kar98k_reload\reloadEmptySound\\reloadStartSound\\reloadEndSound\\altSwitchSound\\raiseSound\\putawaySound\\deploySound\\breakdownSound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\reticleCenter\gfx/reticle/hud@center_dot.tga\reticleSide\\reticleCenterSize\6\reticleSideSize\12\reticleMinOfs\0\altWeapon\\twoHanded\1\rifleBullet\1\semiAuto\1\boltAction\1\aimDownSight\1\rechamberWhileAds\1\adsViewErrorMin\0\adsViewErrorMax\0\wideListIcon\1\killIcon\gfx/hud/hud@type99_arisaka.tga\wideKillIcon\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\aiEffectiveRange\512\aiMissRange\1000\sprintMoveF\-14\sprintMoveR\-10\sprintMoveU\-14\sprintRotP\0\sprintRotY\0\sprintRotR\0\standMoveF\0\standMoveR\0.6\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0.5\proneOfsR\2\proneOfsU\0.1\proneMoveF\-120\proneMoveR\-75\proneMoveU\-80\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\4\posProneMoveRate\20\sprintMoveMinSpeed\110\standMoveMinSpeed\80\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\30\sprintRotMinSpeed\110\standRotMinSpeed\80\duckedRotMinSpeed\20\proneRotMinSpeed\0