Daybreak 2.0

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Info:
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Author:		Mj feat. Cypher
Gametypes:	DM, TDM, BEL, RE, S&D
Recommended:    S&D
Players:	4-20

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About:
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This is my second try at my second CoD map. The
first try - Daybreak, was a hit - but was still
rife with errors; so much so I even got serveral
good natured complaints. Thanks to those who sent
me that feedback - it gave me the impetus to 
carry on with the map =)

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Fixes:
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The hole at allied spawn.
Gameplay Re-Vamping - The axis spawn and the 'B' 
bomb have both been moved to behind the church.
Also, [RDH]Cypher has been most kind and opened
up the houses on the N/E side, to help gameplay
flow.
FPS fixing; many, many bushes have been taken
out, as the lag in my last try was horrid. I hope
I have fixed it a little =)
All the 'little things'... I hope...

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Thanks to:
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At0mic - For playing and hosting for me countless 
times - as well as supplying me with his mapping
knowledge!
Tybalt - For testing with me and falling through
the map too much... heh
Cosmo - For revealing some crazy glitches :|
All those who played with me time after time -
A special note of thanks to Nano (aka Vegie) who
had fun shouting at me to generally sort the map
out, and provided me with brilliant ideas about
how to make it funner and play better =)
[RDH] and their happy people (and their server)

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Shameless bashing:
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Atomic| - Check us out @
www.atomic-clan.co.uk

[RDH] - Check them out @
www.RDHCOD.com


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Happy playing
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Mj (mj_jnr@hotmail.com - drop by for a chat =) )